World Cup 2022
3D Interactives

Role • Graphics for 3D moment
Client • New York Times Graphics Desk

Executed a series of 3D interactives using machine learning to reconstruct a 3D scene from photographs alongside NYTimes R&D and NYTimes Graphics. Team : Karthik Patanjali, Mark McKeague, Alexandre Deveaux, Malika Khurana, Or Fleisher.

Richarlison, Messi and Pulisic: Three Stunning Goals Frozen in Time
How Pulisic Crafted the U.S. Goal in Its World Cup Opener Belgium’s Long-Ball Goal Sinks a Determined Canada
Weston McKennie Is Going to Want This One BackGermany’s Late Equalizer Revives Its World Cup Hopes Watch Christian Pulisic Send the U.S. Past Iran and Into the Knockout Rounds
New York Times : 2022 Year in Graphics

(Img) Pictured above, the article header for Richarlison, Messi and Pulisic: Three Stunning Goals Frozen in Time.
See other articles linked below.

The method we developed in creating 3D imagery through machine learning became compelling for the World Cup as the New York Times and other media outlets are only authorized to shoot still photography from a single vantage point on-site. The still photography medium however, is not best suited to deconstruct motion, position and gesture in space, which sports journalism benefits from.

Through this method, we were able to extrapolate spatial information from a single photograph, allowing a reader to see the game from different perspectives and gaining more insight into the reality of goal scoring.

You can read more about our process in the New York Times R&D research article Modeding Key World Cup Moments with Machine Learning.

(Img) One of the world cup immersive articles on the New York Times home page